Task 1 Types of Research

Primary Research
Primary research is research that we conduct on our own and we don’t use any other sources. Primary research can be the most reliable as you are the one who is researching the things and finding out the details of it. Primary research also shows that you do things yourself and you don’t take others peoples research so you can get the most correct information. Primary research is used all though the game industry and also in other industry also. For example, many video game companies use surveys to gather information about their game, this information is used to improve the quality of their product such as Riot Games, they have previously sent surveys to their players because they wanted an opinion on their idea for recoloured champions (Chroma Skins) which alters the colour scheme of the champion/character. They wanted the opinion of their players because they wanted to create new “skins” that cost a lot less then proper skins. They also wanted to know if the players would buy them. Primary research can take more time then secondary research as it’s all your work. Not only big companies do this, everyday people can do surveys to gather information about certain things, for example people can go into town with a survey that they give to people so they can gather information, this could be used for a vast amount of things. You going out there and researching the topic that you are interested in without help from other sources is primary research. Another example of primary research is scientists, they do experiments to test the theories other have come up with, this is still primary research due to them discoing if the theories are correct. Throughout all media there are always research done and if the people doing the research want the most trustworthy results they would do it themselves and not anyone else’s. The point of this new research is that there can be a lot of wrong/outdated information in books and on the internet which makes people not trust everything they see as it could be wrong or outdated. This is the reason primary research is done, so it shows that you can do this research and that you want the most accurate results possible.
Secondary Research
Secondary research is research gained from a separate source. A form of secondary research is reading something on the internet. Reading research from somebody on the internet is secondary because the research has already been completed by somebody else. In other words secondary is your take on somebody else’s primary research, you take the main points of someone else’s research. Secondary research is the most used research as it is a lot quicker then primary and it can be very accurate, although there is the off chance that the information could be wrong. A good example of secondary research is me researching about this task; I looked online at lots of other people’s definition of secondary research and determined my own definition of secondary research. Secondary research is used more throughout the various industries due to the fact that it can be a lot quicker then primary research as its already been completed by another person. Another time secondary research is used over primary is due to time constraints, many types of media have to be completed within an allotted amount of time to reach a deadline. If the amount of time given is quite short there may not be a lot of time for primary research as it can take a very long time and the time used in the gathering of information first hand could have been  used making the end product better rather then it being 100% accurate.

Quantitative
Quantitative research is a style of research where lots of statistical information is gathered by using surveys and questionnaires. The purpose of this type of research is to gain hard evidence about the product so the person who has the information has an idea of what people think of the product and what they could do to improve their product. The act of giving surveys in prominent in the gaming industries as developers give some players opportunities to complete surveys and questionnaires for the future of the game, some developers even give rewards for completing these tasks. Quantitative research allows the researchers to directly interact with the consumer as the research comes from many of the consumers and that gives you a good idea of their opinions, it can be used to gather the consumer’s opinions on future additions to games. An example of this is Riot games giving surveys to people to gather opinions on their future skin concept. This information lead to the creation of Chroma skins which only alter the colour scheme of the champion’s base skin. Even though the overall outcome must have been positive some players still complained over the small things such as the price. This shows a flaw in this type of research especially in games with larger player bases, you can’t gather information and opinions from every player as it would take too long to go through them all and in the end you won’t be able to please everyone. This type of research can be done either quickly or slowly, if you did it quickly you would only have a small amount of people who take the surveys so the results won’t be as precise. If you were to take more time to give more surveys you would have lots more results which leads to more precise data which is better. This isn’t only used by Media industries, other industries also use this research type but they sometimes go out in to public areas with a stack of physical copies of surveys, or they would just ask people the questions whilst on the streets.
Qualitative

Qualitative research is where people try and find the behaviour and patterns that people have to specific things like topics. This research types gives a different look into people as the response would be different as it would be a lot more interactive then a standard survey since it can be done in groups. This way of research allows the researcher to gain deeper knowledge of the people taking part as they would be enticed to ask questions and seek more knowledge which in turn gives more information to the researcher. With this research being done with people to people the researcher is able to observe more things like body language which gives the researcher more information. This type of research would be done in a group of 2-10 which gives the researcher a good opportunity to observe each person equally. This research can be done through physical meetings, phone calls and even over the internet via skype. Over the internet and over the phone could take away some points from the research such as the observation of body language as it’s hard to see over skype and it’s impossible over the phone.